
Georgia Martell
Sound Designer • Dialogue Editor • ADR Recordist • Re-Recording Mixer


Hi, I’m a sound designer based in Vancouver, British Columbia who loves working with dialogue. I specialize in editing production audio, recording ADR, and mixing dialogue from multiple sources to create clear, natural-sounding results.
I studied Sound Design for Visual Media at Vancouver Film School, where I trained in advanced tools and developed a strong foundation in post-production workflows for film, television, and games.

Final Fantasy XIV: Shadowbringers Trailer — Developer: Square Enix
Marionette & Do You Recognize — Produced by: VFS Film Production
Coin — Directed by: Chris Burns @ Exit 73 Studios
Music: Chiptune score composed by Henry Homesweet

The Plague of Bricks
— VO Recordist & Sound Designer —
Dir. James R. Cowley
Recorded on-the-fly voiceover performances under a 48-hour deadline for Run N Gun. Designed, edited, and layered sound effects and ambiences.

It’s Not You
— Prod. Sound Mixer & Re-Recording Mixer —
Dir. Tristan G. Ramos
Captured production audio and mixed final sound elements in post for Mighty Asian Movie Marathon (MAMM) 10-Minute Short Finalist.

The Loophole
— Prod. Sound Mixer —
Dir. Annabelle Loi & Amanda Ann-Min Wong
Recorded production sound for a fast-paced 3-day shoot, balancing one boom and up to four lavaliers across varied locations.

Lovepoint50
— Dialogue Supervisor —
Dir. John-David Hutchison
Oversaw dialogue post-production for a 70-minute feature film, managing a team of seven dialogue editors.

Marionette
— Dialogue Editor & ADR Recordist —
Dir. Milene Curiel
Removed unwanted noise from production dialogue and recorded ADR.

Do You Recognize?
— Dialogue Re-Recording Mixer —
Dir. Ivan Vysotchan
Balanced and mixed production dialogue with ADR using EQ, noise reduction, de-essing, compression, and reverb to match on-screen environments.

Pardesi
— Background Editor —
Dir. Mannat Dhillon
Edited and balanced background sounds to make scenes feel natural and flow smoothly from one shot to the next.

Project TBA
— Coming Winter 2026 —
Dir. Scott Ekins
A new creative project is underway.
Stay tuned for updates!